Creating Competitions
Step-by-step guide to setting up competitions on Tabletop League.
Starting a New Competition
- Go to your organization page (
/o/your-slug) - Click Create Competition
- Fill in the basic details and configure your settings
Basic Settings
Competition Details
- Name — clear, descriptive title (3–100 characters)
- Slug — URL-friendly identifier (auto-generated from name, editable)
- Description — rules, prizes, schedule, and any other info players need
- Game System — which tabletop game this competition is for
- Rules URL — link to an external rules document (optional)
- Banner Image — promotional graphic for the competition page
Competition Type
Choose the structure that fits your event:
- Tournament — structured rounds with brackets (Swiss, elimination, etc.)
- League — ongoing seasonal play
- Ladder — continuous ranked play with tier-based matchmaking
- Open — freeform play where participants create their own matches
Dates
- Start Date — when the competition begins
- End Date — when it concludes (leave blank for ongoing events)
Visibility
- Public — listed in the competition browser, anyone can view
- Private — only accessible via direct link or invitation
Registration Settings
Control how players join your competition:
- Registration Enabled — toggle on/off
- Registration Window — set open and close dates
- Min/Max Participants — cap the field size or set a minimum
- Team Size — set to 1 for individual play, or higher for team events
- Require Approval — organizer must review and approve each registration
Custom Registration Questions
Add questions to the registration form for collecting extra info (army lists, dietary needs for in-person events, etc.):
- Set question text and type
- Mark as required or optional
- View answers when reviewing pending registrations
Match Verification
Choose how match results are confirmed:
| Mode | How it works | |------|-------------| | Required (default) | The opponent must confirm the reported result before it's finalized | | None | Results are accepted immediately on submission |
Stages
Every competition needs at least one stage. Stages define the format and rules for a section of your competition.
For single-format events, create one stage. For multi-format events (e.g., group stage into playoffs), create multiple stages in sequence.
See Stages & Formats for details on configuring stages.
Game Configuration
If your game system supports it, you can configure:
- Entity Pool — which characters, maps, units, etc. are legal in this competition
- Draft Rules — pick/ban sequences and phases for pre-match drafts
Access these from the Game Config tab in your competition's manage area.
Setup Checklist
Your competition dashboard shows a setup checklist to track what's configured:
- Basic details (name, type)
- Dates set
- Registration configured
- Game entities selected (if applicable)
- Draft rules configured (if applicable)
- At least one stage created
- At least 2 participants registered
Complete all items before publishing your competition.
Publishing
When your settings are ready:
- Review the setup checklist — all items should be complete
- Set the competition status to Published or Active
- Share the link with players
- Monitor registrations in your dashboard