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Simple Setup

Running a straightforward event — a chess Swiss, a weekly round-robin — shouldn't mean wading through every advanced option. Tabletop League keeps the simple path simple while losing nothing for power organizers.

Quick start vs. Custom setup

When you create a competition you choose between two paths:

| Path | Best for | | ---------------- | -------------------------------------------------------------------------------- | | Quick start | Name it, pick a format, go. The fastest way to a fully configured event. | | Custom setup | The full wizard with every option up front — the classic create flow, unchanged. |

Quick start asks for just three things — a name, an organization, and a game system — plus a template that decides the structure:

| Template | Structure | What it's for | | ---------------------- | --------------------- | ----------------------------------------------------------------- | | One-day tournament | Swiss pairings | A single-day event with a medium-to-large field. | | Knockout bracket | Single elimination | A classic bracket — one loss and you're out. | | Weekly league | Round robin | Everyone plays everyone over a season. | | Ladder | Open challenges + ELO | Players challenge each other on demand; ratings update per match. |

Submit once and you land on a fully set-up competition, ready to open registration. You can change anything afterward.

Simple and Advanced views

Once a competition exists, the manage area has a view toggle in the sidebar:

  • Simple — the core screens plus only the features you've turned on, and an Add features entry for the rest. The default for new organizers.
  • Advanced — every screen and every setting, always. Nothing is hidden.

The view is a personal preference that sticks per user — flip to Advanced once and you'll stay there. Switching views never changes your competition. It only changes what you see; a teammate on Advanced still sees everything.

In Simple view, the Settings screen groups the essentials up front (name, dates, registration, participant cap, visibility) and tucks less-common options behind a collapsible Advanced section within each group.

Adding features

Simple view shows only the screens your event actually uses. To turn on more, open Add features (/manage/features) — a catalog of optional modules, each a card you can enable:

| Feature | What it adds | | -------------------- | -------------------------------------------------------------------------------------- | | Check-In | Require players to confirm attendance before you generate brackets or groups. | | Resolution Queue | Flag matches that blow past their round deadline for organizer triage. | | Discord Threads | Post match nudges in a per-match Discord thread instead of messaging players directly. | | AI Insights | Show Teo's AI-generated highlights on the overview page and in Discord daily digests. |

Enabling a feature turns it on and takes you straight to where it's configured. You can enable more at any time, or switch to Advanced view to see every option at once.

Game Config (characters, maps, and draft rules) isn't in this catalog — it turns on automatically for game systems that support it. See Creating Competitions.

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