September 22, 2026
Season scoring grew two things organizers have been asking for: a way to use an event's own points as the season points, and a bonus for where you finish. Players get to see how their season total was built.
A new Event points scoring model takes the points each player actually earned at the event, exactly as the event's standings show them, and adds them to the season. Two switches let you leave out game-level points or score adjustments if your season should count only the match results. If you run one "scoring" season and one "prize pool" season over the same events, they are two seasons with one switch flipped. Season scoring
Every points-based season model can now carry a placement bonus: extra points for first place, for a range of places, or a default for everyone else. It sits on top of whatever the model already awards, so a 1st-place finish can be worth its base points plus the prestige of winning. The custom points table and the field-size formula, which the documentation described but the form never offered, now have real inputs, and draws count for the points you set for them. Season scoring
On a season's standings, each player's row opens to show the points per event with the bonus called out separately. For seasons that already have results, the breakdown shows the event totals until the organizer finalizes an event again, after which the parts appear. Season standings
When an organizer un-finalizes a season event, the event's recorded results are now cleared as part of that same step, so finalizing it again starts from a clean slate. If the platform cannot clear them for your account, it tells you plainly instead of reporting success. Season scoring