A home for your friendlies, faster rematches, and top rated players
Friendlies get a home of their own: Log Game is there for every signed-in
player, your friendlies have their own page, and a rematch now takes a few
taps with the last game already filled in. The Players page leads with the
top rated players, standings are easier to read, and byes and forfeits no
longer look like a 0–0 game.
For players
Log Game for everyone. Every signed-in player now sees Log Game in
the header and the bottom bar, even before picking a game. It opens
Quick Game straight away, with the game of your last friendly already
chosen. Your first quick game or competition sign-up also sets your game,
if you haven't picked one.
Rematch in a few taps. Quick Game shows the players you've played
recently above the opponent search. Pick one and both picks, the map and
your start position are filled in from your last game together, each
marked Last game and still yours to change. The pick lists are
searchable, with your recent picks at the top. Other ways to log a match
are one link away.
After you log a game. You get Rematch, Log another game,
Follow your opponent (if you don't already), View this game and
View your friendlies, instead of being sent straight to the match.
The game switcher says which game you're in. It shows the game's name,
or All games when you haven't picked one.
Your friendlies, in one place. The new Friendlies page lists your
opponents, with your wins, losses and draws against each, and your recent
games grouped by the day you played them. Rematch opens Quick Game with
that opponent filled in. If you play more than one game, there's a tab for
each. Find it in your account menu, the mobile menu, the Friendlies count
on your dashboard, or your own profile.
Follow players for free. Anyone signed in can now follow another
player from their profile. Following never shows you their friendlies.
Rematch or follow the player who logged your game. When someone logs a
friendly with you, its match page and its entry on your Notifications page
offer Log the rematch and Follow them. In 2v2 and free-for-all
games you get Follow only.
Friendlies are just "Friendlies". Friendly games are called
Friendlies everywhere, including shared links and Match Explorer. They
no longer show, or count, as a competition on your profile.
Shared friendlies count in fighter stats right away. A friendly
that everyone in it has shared counts toward the public matchup numbers
as soon as it's logged. Private friendlies count toward a matchup once it has 3 or more.
A matchup with only one or two private games shows an hourglass, and
tapping it says why.
Top rated on the Players page. The Players page now leads with
Top rated, the same rating as the Leaderboard (pick a game to see it).
Four boards follow: Most active (last 30 days), Best win rate (last
90 days, at least 10 matches), Most competitions played and Recent
winners (the top 3 of competitions finished in the last 30 days). They
count publicly listed tournaments, leagues and ladders only. Friendlies,
forfeits and byes don't count. The page also loads faster.
Match Explorer opens on recent matches. It now starts with a feed of
the latest results for your game. The filters sit behind one Filter
button.
Standings you can read at a glance. Public standings show Rank,
Player, Record and Points. Tap Full stats to see every tiebreaker
column, on phones too. Organizers' standings are unchanged.
Records without the red and green. Every standings table shows wins,
draws and losses in plain text. Hover a record to see it spelled out. On a
computer, group, Swiss and Team League division standings open with every
column showing.
Byes and forfeits read as what they are. A bye shows BYE and
Bye round instead of a 0–0 result against "Unknown", with no win or
loss colour. A forfeit shows FF instead of a game score, and still
shows who won. Standings mark players who had a bye, and the Points
column explains how this stage awards points.
Byes count as wins. A bye now counts as a match win in Match Win %
and in the tiebreakers built on it, the way most card game events count
it. Standings for events still running have been recalculated.
Link previews show who won a forfeit. When you share a forfeited
match, its preview shows W for the winner and FF for the player
who forfeited.
Group standings show the real points. On a competition's
Standings page, each group now says how its stage awards points.
Games on the homepage. The homepage now shows the games played on
Tabletop League, with each game's live events and matches in the last 90
days. The match count now includes friendlies.
Your Career Summary, simpler. The Career Summary on your dashboard
shows your win percentage for competitive matches, friendlies and games,
next to each record, with clearer labels. Its totals now count every
competition you've played in, and your record shows draws as draws. A bye
never counts as a draw.
Win Rate waits for 10 matches. The Win Rate on your dashboard shows
— until you've played 10 matches, so a couple of early games don't
make it swing.
Coming soon: time away and your rating. From November, your rating's ± (how sure we are of
it) will grow a little for each full month you go without a rated match.
Your rating number never drops for not playing. When you come back,
your first results move your rating more than usual, so you get back to
your real level quickly. After about two years away you're marked
provisional again until a few rated matches settle it. Only time away
after the change starts counts. How ratings are calculated
For organizers
Team League fixture cards show the score. A fixture card now shows
the score in the middle. Once the fixture is final, the winning club's
score sits on green and the losing club's on red, so you can see the
result at a glance. The round's progress dots moved to the bottom of the
card.
Forfeits on Team League fixtures. A forfeited board shows Forfeit
instead of a score, with the awarded side checked. A board won by forfeit
with no games played now shows on the fixture card too.
Tiebreaker changes update standings. When you change a stage's
tiebreakers or scoring, its standings recalculate. On a completed stage,
you're asked to confirm first.
Fixes
Swiss stage pages load again. A Swiss stage page failed to load when
its standings included a player imported from an older season. It loads
now, and those players show their name in the standings instead of
"Unknown".